



The Blue Falcon reappears as a stage element on the Big Blue stage, and is now a stage element on Port Town Aero Dive, racing the other F-Zero racers even when Captain Falcon is in the fight.Īs with all veterans, Captain Falcon received a Final Smash based entirely on the Blue Falcon, where he knocks the opponent into an F-Zero racetrack before ramming them directly at high speeds. However, the design is significantly more detailed, and it remains on the stage for a longer time than it did in the original Super Smash Bros.

Brawlĭue to the return of on-screen appearances, Captain Falcon exits the Blue Falcon as part of his on-screen appearance. Initiating Blue Falcon is relatively fast, giving opponents little time to react before being struck, but the initiating hit has a very small hitbox, requiring Captain Falcon to be close to opponents or the Final Smash will not occur. However, the knockback given is dependent on the number of targets the more targets there are increases the chances that after the Final Smash they will collide with one another, reducing the KO potential, though using Blue Falcon on a single target will result in a KO. The Final Smash will deal 40% damage regardless of the number of targets. The screen will then shift back to the normal stage, and the opponents will be launched with horizontal knockback.īlue Falcon can hit multiple opponents, making it useful for attacking grouped enemies. As the affected players get up, Captain Falcon will race through the track and ram the opponent a second time, inflicting heavy damage. Any opponent in the Blue Falcon's path will be knocked onto an F-Zero racetrack, while unaffected opponents will remain in place for the duration of the attack. It will crash through the stage directly in front of Captain Falcon almost immediately after initiating. The Final Smash starts with Captain Falcon calls (saying "Come on! Blue Falcon!") for his F-Zero machine, the Blue Falcon.
