

The second story arc is about two siblings that fight on different sides of a war. An unfortunate tale, but one that can have a happy ending. It’s your job as the player to keep both of them alive, as one of them is the last hope of the Jumi. The main character will then encounter two Jumi who are running away from a Jewel Hunter. This isn’t helped by their jeweled heart, which some considered to be a powerful magical regent to use for magical spells and foci. The Jumi was considered impure and as abominations by many of the world’s populace. The first story arc is related to the Jumi and the current state of their race. The game has three story arcs that need to be cleared before the fourth story arc that’s the game’s endgame. Story-wise, Legend of Mana doesn’t follow a linear plot. Now that we know what we’re talking about here, let’s talk about what we can expect from Legends of Mana. It wasn’t until this year that Square announced the remastered version of Legend of Mana, to the delight of hardcore fans. Square Enix proceeded to focus more on the Final Fantasy series, their mainline title.
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However, after the mediocre release of Heroes of Mana in 2007, the Mana series went on a steep decline.

After that, though, Square made the plunge, creating the Mana series when they released Secret of Mana for the Super NES.

That game was released as Seiken Densetsu in Japan, though it was released as Final Fantasy Adventure for Western consumption. However, the Mana series eventually grew a life of its own after the 1991 release of Final Fantasy Adventure. And the series was pretty revolutionary during its time, leading to the current day. We all know how big the Final Fantasy series got after the first game was released. The series was supposed to serve as the handheld side-story series for Square’s Final Fantasy. For the uninitiated, the Mana series, or the Seiken Densetsu in Japan, is a series of games created by Square/Square Enix.
